Golden sun djinn guide. It is at the top tip of the Morgal region of Angara that is reached if you follow the narrow stretch of land north from Border Town quite a distance. Golden sun djinn guide

 
 It is at the top tip of the Morgal region of Angara that is reached if you follow the narrow stretch of land north from Border Town quite a distanceGolden sun djinn guide <b>dlog otni dael ekil ,snoitazilivic gnivirht otni </b>

Go that way and you'll encounter a group of enemy soldiers and militiamen. These will give you a great advantage when it comes to race time. Golden Sun Djinni 10 - 19 Locations & Guide. Ages ago, the secrets of Alchemy were sealed away for the safety of the world, but a chain of events began to provide evidence that a mysterious force was trying to set the elements into motion. Usually, these items will be necessary in completing the game. Mother Gaia. Status - Gives details on each party member. Head to the northwestern part of vault and go up the stairs there. The separate Djinn list viewable with the Select button from the status screen lists Spark and all other Mars Djinn introduced in The Lost Age before the seven Mars Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all at once late in The. +4. Bolt has a lower damage multiplier, at x1. Jupiter. 22. Here's the exact movement that you have to. Paralyze your foes with fear. Ring the bell on this tower to have the Djinn jump to the ledge to the east. Geyser (ガッシュ Gush) is a Mercury Djinni found in Golden Sun: Dark Dawn. 3x damage multiplier of Mist. Head to the left when you're done and climb up the vines outside. The separate Djinn list viewable with the Select button from the status screen lists Salt and all other Venus Djinn introduced in The Lost Age before the seven Venus Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all at once late in. 13. Boost Resistance. Vine is the fourth Venus Djinni in the original Golden Sun and the sixth Venus Djinni in Golden Sun: Dark Dawn, and can also be acquired in Golden Sun: The Lost Age. The separate Djinn list viewable with the Select button from the status screen lists Fugue and all other Mars Djinn introduced in The Lost Age before the seven Mars Djinn from the original Golden Sun, most likely because all the Djinn from the original game. You can get it right away by casting the Fireball Psynergy on it so that it jumps down into the pond below. It could also be a mistranslation of magma, which is molten rock. He hits like a truck and has an enormous variety of combat psynergy. Tanglewood. Start tracking progress. That said, it's a tonne of fun and worth playing for the combat, exploration and puzzle solving alone. Head northeast and go across the river using the log path that's already there. ¿Qué se puede decir? La secuela a uno de los mejores RPGs de Gameboy Advance (en mi opinión comparte el puesto con Final Fantasy VI Advance). Bolt and Vortex may be roughly equal depending on your perspective. . Sirocco (シロッコ Sirocco) is a Jupiter Djinni found in Golden Sun: Dark Dawn. Summons are among the most well known and powerful abilities in the Golden Sun series. The main story-line of Golden Sun centres around Isaac's quest to stop a group of thieves from lighting the four elemental lighthouses. Contents 1 Golden Sun 1. Bump into the Djinn move Right Accelerator ------------- Go to the town to the. 5, and its side effect is a chance to ignore half of the target's Defense rating while carrying the attack out. 7 Colosso Finals 1. An awakened dragon from the deep. This section covers guides for. Immediately after exiting Vale, you will automatically acquire your first Djinni, the Venus Djinni Flint. Hard reset to encounter a Harridan as the first battle on this screen. Analysis. Mad Blast. Revive a downed ally. You'll enter a room with 5 rocks. You'll find these Djinni in all different areas throughout the game - there's usually one. Meet and join up with Ivan in the mayor's house, investigate the thieves in the inn, then climb into the inn's. We've compiled the best tips for leveling your Golden crew, along with strategies for felling every boss and getting through every dungeon in the game. Then head southeast to the town of Vault; the leftmost wooden box on the first floor of the Inn contains a Mint. These are magical creatures that you collect throughout the game - usually one per area that you visit. Keep going counterclockwise until you reach a large tower where you should climb up. Golden Sun: Dark Dawn - Djinn Guide . ago. Being an item-based class, Djinn management is crucial for the success of the Dark Mage, as even one misplaced Djinn can ruin strategies. Because it is not available until after most other Mars Djinn can be found,. The Djinn Method, sometimes called the Dark Panther Method (named after a GameFAQs user, one of the first to discover it), is a way to make rare item drops more common. Some of the old ones are making their return, while new ones are making their debut. Garet: Berserker (1 fire, 6 earth) Strategy: Use Wild Growth, Impair, attack or Revive. Keep looking for this Djinn at the west area near Konpa Gate. A flash is a burst of bright light occurring for a short period of time, possibly why this Djinn was given an ability that always goes first. Introduction Getting Started Leveling & Grinding, Weapon Mastery & Special Attacks Artifacts & Quest Items, Djinn Walkthrough Walkthrough Part 1 Walkthrough. Differentiating these from Psynergy abilities is that none of these subtract from their users' PP meters and the enemy can still use them even if their Psynergy has been sealed. For the first two gba games, none of the djinns are permanently missable. Restore 100 HP with faith's power. Samba / サンバ (A rhythmic dance) After reviving the Mars Lighthouse and meeting with the Mercury Djinn Balm, you'll eventually make your way back to the entrance to clear out the ice. Ability. 10. 2: 9/25/2013. Flint is the first Venus Djinni - and the first Djinni overall - in both the original Golden Sun and Golden Sun: Dark Dawn. Along the. Mercury. Remove sleep, stun, and delusion. Only use after you get your first Djinn. Effect Only. Adjustments that tie into battle mechanics have been adjusted as well, not only to give more purpose to various methods of combat, but to encourage the use. venus djinn #6 - Vine. At the end of the Morgal segment Sveta joins your party in Belinsk Ruins and brings Fleet along with her, whereas Torrent can be found the first. While this is a worthy distinction - Stun being quite useful for preventing an enemy from doing anything for a short, random amount of time - Magnet has a big problem in its small damage bonus. Drop enemy Attack. Cleanse the body of poison. Foam. Master craftsman of ancient times. These are my characters' classes - this may not be the best class setup, but it is a good, well balanced class setup: First Team. Isaac is woken up by his mother, who takes him outside, and then you meet Isaac’s father. The Mars lighthouse - The final beacon! Final. Djinn Encyclopedia - A. Golden Sun: The Lost Age: When Isaac's party joins Felix's party along with their returning Djinn (granted that Password data transfer is in effect), Flash's ability makes it the directly superior counterpart to the Mercury Djinni Shade, which was automatically acquired at an early point in the game. But for when it is found somewhat early on in Mercury Lighthouse, 30 additional damage points is quite. Poison a foe as you strike. 4Name Origin. While some Djinn are easily. General; Djinn Guide; Psynergy Guide; Weapon Guide; Armor Guide; Item Guide; Accessory Guide; Codes; General; Djinn Guide; Psynergy Guide; Weapon Guide; Armor Guide; Item Guide;. Isaac gets high boosts to attack and speed, coupled with. • 3 yr. Golden Sun: Dark Dawn - Djinn Guide . Talk to the kid tied up to have the three bandits. West Lunpa Cave[ edit] Freeze the pillar and walk through. In here, talk to the man on the left to start playing craps. As you enter the cave, the first thing you will notice is that as you progress, it gradually gets darker. Golden Sun: Dark Dawn. NPC. Attack with earthen spire. 20. A geyser is a hot, volcano-like spring that ejects water and steam at high pressure upon its eruption. . Dark Mage (Tomegathericon) Command a zombie to strike a foe. As of Golden Sun: The Lost Age, there were 72 Djinn, 18 Djinn for each of the 4 elements: Venus (Earth), Mars (Fire), Jupiter (Wind), and. Golden Sun Syndicate - Golden Sun - Djinn Guide Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by. Find the ice puzzle with this Djinn. In Golden Sun, there are 28 Djinn total: 7 of each element. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. To reach. 2. Added Class Setup 5, courtesy of an anonymous reader. The Killer Ape possesses the skill Bind, which can seal you from using Psynergy, so if this happens be. Cinder (SLC18) HP+12 PP+4 AGL+2 Djinn Guide description: This spirit of fire's last remnants is first met in Harapa. 2Lunpa. 30. The amount of increase depends on the number and element of the Djinn used to fuel the summon. Take a deep breath, and strike! Moribun / モリバン (From the word "moribund", a dying state) Luck. 15. Vault. Medusa is a monster from Greek mythology usually in the form of a hideous woman with ahead of snakes. General: Magnet is the only attacking Venus Djinni in any Golden Sun game that can inflict the Stun status condition. Lufia World. Head north in Lunpa to the fortress and sneak in. Haunt a foe with an evil spirit. Torch is the seventh and final Mars Djinni in the original Golden Sun, and can also be acquired in Golden Sun: The Lost Age. 32000A28 0002. 46. Restore 80 HP to the whole party. 2. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. An awakened dragon from the deep. Noyau (Mars) : Accostez sur la plage. The Djinn Guide contains detailed information on all the Djinn available in the game. Restore 80 HP to the whole party. Restore 80 HP to the whole party. It becomes available later in the game when Isaac's party has attained the Cloak Ball in Tolbi at Gondowan, and subsequently used Gondowan Cave to return to the main continent of Angara where Lunpa is located. Corona. Call forth the fires of the pit. There are really good classes, but. Now take the horizontal log that you can now get to all the way north to get to a new door. Chill is the fifth Mercury Djinni in Golden Sun: The Lost Age. Class must be higher than Cavalier. As of Golden Sun: The Lost Age, there were 72 Djinn, 18 Djinn for each of the 4 elements: Venus (Earth), Mars (Fire), Jupiter (Wind), and Mercury (Water). In an interview with Nintendo Gamer, Hiroyuki Takahashi said that if enough users ask for an new Golden Sun, it might just happen. Some of the old ones are making their return, while new ones are making their debut. English. 4Boss Battle: Toadonpa. Revive a. Kolima, as it turns out, has been completely turned into a log-person town. Boss Battle: Killer Ape []. Use this guide and this topic to make sure you're not missing any Djinn or summons. After Piers joined you, go to Gondowan Cliff to get the Healing Fungus. Ability analysis. When you get onto the ship head over to the captain to find a crew mate and the captain talking about. Have Isaac kill the Warrior Bee with Flint, and then have Ivan kill the Kobold with Gust. Golden Sun/Djinn. Link to guide: message: 00:00Echo: 00:10Fog: 4:50B. Soft reset and encounter a Kobold paired with a Warrior Bee. Attack with an explosive blast. Now, head clockwise back around the town. The overall best endgame party is probably: Isaac - Ninja (3 fire, 3, wind) Garet - Samurai (4 earth, 3 wind) Ivan - White Mage (3 earth, 4 water) Mia - Ascetic (4 fire) Ninja, White Mage and Samurai are the game's superclasses due to their combination of high stats and useful abilities. Priest. Remove sleep, stun, and delusion. This is a list of all abilities in Golden Sun: Dark Dawn that are exclusive to enemies. Golden Sun: Dark Dawn: Dewdrop is the first of the two Djinn providing this specific status-healing effect in this game; the second is the Venus Djinni Clover, gotten much later in the game when Himi joins the party. Use force on this stump to have the monster jump across to the water to the south. Curse Master. Eliminate an enemy's bonuses. Timestamps:0:00 - Intro0:16 - Understand. Push the 3rd one away to reveal a door, go in it and open the box which has a Nut inside. Death Plunge will make quick work of the other combatants, and the attack stat is decent enough to still do good damage. Because it is not available until after most other Venus Djinn can be found, however, the separate. Haze is the fifth Jupiter Djinni in Golden Sun: The Lost Age. Each location has at least one picture which you can. Again. This guide was written for the original Golden Sun game but it still has useful information for all three games since the Djinni system works almost the same way between the three games. Dawn of the Golden Sun Appendix A: Djinn & Classes 1. Head to the door to the southeast once you get into the first large room to find a jail door that you can go through now that you have the Cell Key. At this point, the class's offensive abilities are amongst the best available. Once you've done this, push the vertical log right and jump across the water to the island in the middle. Cannon ammunition from Magma rock required 16. In Golden Sun one of the main ways to increase your character's effectiveness is by changing around their Djinn composition. Mercury Djinni Dew. Eliminate an enemy's bonuses. Disable your enemy with evil power. Mercury Djinn #7 - Serac Once you get to the massive ice room via the east entrance, you will have to find a way to the south exit in order to reach this Mercury Djinni. However, before you go get this Djinn go get a power bread that's located in a cave behind the Shop in town. Click on it to see its stats. If you can get it to stay in the bulls eye you'll win some handy armor. Descend the nearby ladder. Restore 80 HP to the whole party. Remove sleep, stun, and delusion. Thanks to Aditya Durgam [ adurgam777@hotmail. To catch the. The embodiment of destruction. Right before going down the stairs, go up and on the snow face the snowman there and move him to the left using your Psynergy. Draw the Spirit of Death to a foe. The Djinn Method. Here are the Skills available to the Guard Class: (Level 1) Flare: Hits 3 targets with 15. Unlike many RPGs, such as Final Fantasy, characters in. When Sol Sanctum erupted, the creatures known as Djinn escaped and were scattered all around Weyard. Blast enemies with a wind strike. Ply Well. Cavalier requires 0-3 Earth, 0-2 Fire, 0-3 Wind and 4-5 Water Djinn. Puppet Mage. Boost party's Defense. In each game in the Golden Sun series, a portion of the available Djinn that can be collected must be engaged and defeated in a battle before it is. Isaac, the main character, wielding his primary weapon, a sword. In The Lost Age, when Isaac's party joins Felix's party along with their returning Djinn, Forge's ability makes it a second Kindle, a Mars Djinni with the exact same effect that the TLA party finds relatively early on in that game, and these two together are the only Djinn whose effects are two High Impacts. 10. Ply Well. Djinn Guide; Psynergy Guide; Weapon Guide; Armor Guide; Item Guide; Accessory Guide; Codes; General; Djinn Guide; Psynergy Guide; Weapon Guide;. Where all Djinn are located in Golden Sun: Dark DawnLink to Guide: Djinn: 00:00Isaac and Garet. At this point you have a few options in the game. Golden Sun: Gust is the one Djinni that deals an attack that may be enhanced by a damage multiplier after it receives a small, flat addition to its initial resultant damage. 32000644 0002. This page item all of the Djinn in each game of and Golden Sun series. Call forth the fires of the pit. Remove sleep, stun, and delusion. Draw the Spirit of Death to a foe. Location. Restore 200 HP with faith's power. Cleanse the body of poison. Golden Sun se destacó por sus gráficos, su sonido y música, su historia, su posibilidad de personalizar a los personajes, y en general, la mayoría de las cosas por las que se. Ring the bell on this tower to have the Djinn jump to the ledge to the east. Go up the Djinn to get the Mars Djinn Torch without a battle. Head through the northeast exit, and you'll be in some docks. Golden Sun Djinni Locations & Guide. This means that Brand is the Djinni that provides this effect for much of the game, and the party will only be getting a. Gondowan Cave (カラゴル海南東のどうくつ SE Karagol Sea Cave) is a minor dungeon-style location that serves as the road through which the party in Golden Sun can return to Kalay from Tolbi and back, following the episode on the Tolbi-bound Ship. Protect. Ever wonder why it has been said there were over 80 to collect? That's because there are 83 entries in the encylopedia. It can basically be thought of as the multi-target counterpart to the single. Los Djinn los ordené acorde a su orden de obtención pues porque me pareció que así sería más fácil guiarse a como obtenerlos. EU: September 19, 2003. Conjure a blast of poisoned wind. After beating them, you get 477 coins and 620 experience points (may vary from lizard to lizard). My suggestion is you should play Dark Dawn, regardless of what anyone else says. Attack with a surge of water. Once you defeat him you'll get the Jupiter Djinn, Luff. The separate Djinn list viewable with the Select button from the status screen lists Shine and all other Mars Djinn introduced in The Lost Age before the seven Mars Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. Use this FAQ to find the Djinn as you go along, or in the future use this section as a stand alone to find where the Djinn are. Your source for all information, guides, tips, and tricks regarding the popular Golden. Here you want to head south and then west, pushing the log in your. Restore 1000 HP with faith's power. Oct 19, 2023The Djinn Guide is a feature introduced in Golden Sun: Dark Dawn. Now go around to the single statue. Golden Sun: The Lost Age - Accessory Guide. Attack with the earth's might. . Golden Sun at IGN: walkthroughs, items, maps, video tips, and strategies. Passage through the forest is one way -- once the party has completed this dungeon for the first time (from north to south), it cannot be traversed in reverse (south to north) mainly because several puzzles reset and are not completable from the "destination side". It is quite short and has no relevance to the main. Jump back across to the west and head around the mini-stumps counter clockwise. A dragon whose wings span the skies. There has also been a minor series cameo appearance in another Nintendo. Inside, Issac, Garet, Ivan and Mia will be waiting for you. Because it is not available until after most other Mars Djinn can be found,. The battle system in the Golden Sun series is similar to that in other role-playing games. In any Golden Sun game, the highest level any character can reach is Lv. Tolbi (トレビの町 Torebi Town) is a town in Angara. Aleph until it erupted early in the first Golden Sun, after which they scattered across Weyard . Mercury-based attack equal in power to the user's normal physical attack increased by 50%. Take a deep breath, and strike! Call the Grim Reaper on your foes. The Cloak Psynergy is integral to the stealth-based. We take a look on how the Golden Sun Class system works and how you can set up your own classes by mixing up djinni. Climb up the wall and push the pillar off the edge. Altin Peak is a major set of dungeon-style locations connected to the town of Altin in lower-central Angara. Throughout the entire series, a total of 119 unique Djinn can been met in Weyard. ago. Skate in the following directions: down, right, up, left, up, right, down, right. This dungeon is another instance of a decidedly "one way" dungeon, similar to Mogall Forest, it cannot be. Inflict damage with a shock wave. General: Pewter is a one-of-a-kind blend of useful offensive traits on an attacking Djinni - it has a solid damage multiplier of x1. The cost of the attack psynergy is roughly a scale of how much damage it will do (not counting elemental weaknesses)Head back into and through the cave. A beast that sunders darkness. 02) Mars - Fire1 - (Forge) You find this. Flint provides the two young Adepts with a tutorial on how. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. Walkthrough: Vault. It's up to you if you'd like to stick around the town of Bilibin a bit to level up before heading to our next destination. Golden Sun: Dark Dawn: Jolt is found on the Konpa Ruins dungeon early in the game, at the exterior roof area that you exit out onto while exploring the dungeon normally. The Storm Lizard has 3123 HP. This spirit of intense cold is found at Carver's Camp. Draw the Spirit of Death to a foe. The series has also been represented via light cameo. As of Golden Sun: The Lost Age, there were 72 Djinn, 18 Djinn for each of the 4 elements: Venus (Earth), Mars (Fire), Jupiter (Wind), and Mercury (Water). Finally, Deadbeard's own statistical self-boosts. Strike with a demon's fury. The Djinn guide in the game now records an excerpt about the Djinni as well as where it was first met. He is friends with Garet, Jenna, and her brother Felix, until the events at the start of the game. Although it is not the party's fifth Venus Djinni in The Lost Age, Sap is still ordered as the fifth Venus Djinni when equipped to characters. Other Media: 4-Koma Gag Battle • Dark Dawn V-Jump manga. The other two are Mist and Mellow. A beast that sunders darkness. At this point you have a few options in the game. . Restore 80 HP to the whole party. Golden Sun: The Lost Age » Djinn Guide » Summons ; Now's Our Chance! In an interview with Nintendo Gamer, Hiroyuki Takahashi said that if enough users ask for a new Golden Sun, it might just happen. Forge in Djiin Guide in Golden Sun: Dark Dawn. General: Claw is a good attacking Mercury Djinni because it has a moderately. Class must be higher than Defender. Added Class Setup 4, because I decided the Double Elementals were worth mentioning. Golden Sun: The Lost Age, [a] released under different names in some regions, is a 2002 role-playing video game for the Game Boy Advance, developed by Camelot Software Planning and published by Nintendo, as well. Solo / ソロ (Working or acting alone) Met when you take your first steps from Vale on the overworld. A beast that sunders darkness. All Characters Have Two Turns. It is in the center, largest "desert island" among the group of desert islands south of the game's main continent, Angara. Cast Growth on it. 3. Thereat the bottom middle wil be a passage. Mercury. Golden Sun/Tricks, glitches, and other minutiae. The project began in 2019 with. Enemies. Magna is the Latin word for great, which reflects its usefulness in game. Completed the guide 1. Attack with a barrage of bolts. The separate Djinn list viewable with the Select button from the status screen lists Tinder and all other Mars Djinn introduced in The Lost Age before the seven Mars Djinn from the original Golden Sun, most likely because all the Djinn from the original game can be gotten all at once late in The. Ivy is a kind of leafy vine that spreads across the ground or climbs vertical objects. 3Analysis. Ever wonder why it has been said there were over 80 to collect? That's because there are 83 entries in the encylopedia. 20. Analysis [edit | edit source] General: Of the few attacking Djinn in the Golden Sun series that has the side effect of potentially causing instant death to the enemy, Wrath is the only one whose damage bonus is a multiplier instead of a set damage. As a Djinni edit. In Golden Sun, Golden Sun: The Lost Age, and Golden Sun: Dark Dawn, character classes serve just this purpose, dictating enhancements to characters' base statistics and what arrangements and elements of Psynergy they may. Charon requires 8 Venus and 2 Jupiter Djinn on standby to summon. View in: For Golden Sun on the Game Boy Advance, Class Setup Guide by aku_chi. Losing a battle (all characters' Hit Points being reduced to zero) causes a player to be transported back to the Sanctum he or she visited most recently. Four elemental Crystals, each possessing awesome power, lie scattered throughout the realm. Use Growth on the vine near you, and climb up it. Also, there is a LOT to explore and a LOT to find, many many hidden things. Zone 9b. 99. Although it is not. Keep your life above 70 or 80, use a Nut if you need it, which will keep. So long as you do that, nothing important is missable. Diabolist. Equipment can be equipped to any Adept in the party in order to increase that Adept's statistics or grant them other abilities, such as increasing the chance that an Unleash will occur or automatically recovering HP. Align the three pillars horizontally and climb up the nearby tree to get across. This is a giant blue ape, presumably the one you've been following through the forest all this time. At present, three games have been released, the most recent having been released in North America on November 29th, 2010. It is at the top tip of the Morgal region of Angara that is reached if you follow the narrow stretch of land north from Border Town quite a distance. Aleph's Sol Sanctum with the Elemental. Your source for all information, guides, tips, and tricks regarding the popular Golden Sun video game series produced by Nintendo & Camelot Software. . Kolima, as it turns out, has been completely turned into a log-person town. Although it is not the party's second Venus Djinni in The Lost Age, Granite is still ordered as the second Venus Djinni when equipped to characters. (4) Granite - Venus. Unlike most Djinn, Flint is a Djinni that is automatically acquired at certain points in the games, and is therefore guaranteed to be among the Djinn available to players in whichever games it appears in. , and 100 coins for. Tolbi is said to be the largest and most prosperous town in the world by some characters in the games, though its size seems rivaled by towns such as Alhafra in Osenia, and certainly Lemuria in its. Although it is not the party's seventh Mars Djinni in The Lost Age, Torch is still ordered as the seventh Mars Djinni when equipped to characters. Brawl & Ultimate. Soul Siphon. Now, you want to talk to the girl walking back and forth between the docks and near the cliff. In Golden Sun, Golden Sun: The Lost Age and Golden Sun: Dark Dawn, character classes serve just this purpose, dictating enhancements to characters' base statistics and what arrangements and elements of Psynergy they. The name was probably given to this Djinni because of ivy's ability to tangle and immobilize objects. Link to guide: message: 00:00Echo: 00:10Fog: 4:50B. Disable your enemy with evil power. It's deceptively small: although it's a pretty large physical area, almost all of it is a giant lake. Head northeast and go across the river using the log path that's already there. In the first game, Golden Sun, you can't do very much about classes, there are only 7 djinn of each element, so can't make a lot of combination in your team. Jenna - Master. Waft is the fourth Jupiter Djinni in Golden Sun: The Lost Age. The game is notable for certain unique game elements, such as the use of. And now, Baby M's Djinn Guide (exclusive to this FAQ). Remove sleep, stun, and delusion.